A new patch has gone live for Star Wars Outlaws, and the key takeaway from this update is that stealth missions should be less frustrating to play. Developer Massive Entertainment says that it has focused on improving stealth to give players more flexibility, and another welcome fix being introduced in the update is an improvement to speeder travel.

Stealth in Outlaws was fairly unforgiving when the game first launched, although this has been fine-tuned over the last couple of weeks. The new tweaks aim to reduce the frequency of instant-fail moments during specific missions, allowing players to have more options at their disposal to complete these sequences.

For speeder travel, the developer says it is “reducing collisions” with objects in the environment through this patch. A notorious bug in Outlaws, speeder travel could often result in Kay Vess experiencing low-orbit travel when she was flung from her vehicle while traveling on a seemingly safe route.

Massive says it also investigating other issues in the PC version of the game. “We are also aware of an ongoing issue affecting PC players after the 24H2 Windows Update,” the studio wrote in the patch notes. “We are working hard to identify both the root cause and its resolution. This investigation is taking some time; therefore, the fix couldn’t be ready for this Title Update. We’ll deploy one as soon as it’s ready and update all affected players.”

Other gameplay fixes include improved NPC behavior, increased auto-save opportunities in open-world hostile areas, and “Wanted” difficulty will now scale according to player progression. You can see the full patch notes below, which cover various other technical parts of the game as well.

This is the third major update for Outlaws, following its launch in August. While the game was generally well-received, it was criticized for a heavy number of bugs and early instant-fail stealth missions. Ubisoft’s stock took a huge hit after Star Wars Outlaws reportedly underperformed. and the company’s next big open-world game, Assassin’s Creed Shadows, was delayed to February 14, 2025.

Star Wars Outlaws Title Update 1.3.0 Patch Notes

Download sizes (version 7199763.TU3)

PS5: 3.48 GB (version 01.003.000)Xbox Series X|S: 5.07 GB (version 1.0.3.0)PC: 4.88 GB (version 1.0.3.0)

Notable changes

Implemented stealth changes to ‘False Flag’ and other missions to give players more flexibility in how they approach situations without the risk of failingImproved speeder travel by reducing collisions with objects in the environmentImproved NPC combat behaviorIncreased auto-save opportunities in open world hostile areas (Imperial Compounds and Faction Territories)Scaled ‘Wanted’ difficulty based on player progressionImproved AI speeder avoidance

Performance and stability

Fixed an issue where the game would crash when ‘New Game’ was selectedImproved overall stability and FPS dropsFixed an issue where the game could crash when using the Electrobinoculars on PS5Improved stability with GeForce Now

General gameplay

Increased and improved quest checkpointsImproved manual and autosave features including allowing more opportunities to save in the open world, compounds, and syndicate territoriesRemoved autosave restrictions for combat/detectionImproved NPC and player animations’Wanted’ difficulty now scales based on player progressionFixed an issue where Death Troopers would not spawn from search partiesImproved enemy AI and combat behaviorFixed an issue where the Stun Shot would miss if shooting from cover when unholsteredFixed an issue where the Boonta Brawler Belt did not increase grenade blast radiusFixed an issue where grappling hook haptics were not present on PS5Improved camera detection for defeated enemies

UI, HUD, and settings

Improved UI when detectedUpdated the keybind for Hyperspace jumpAdded segments to the VRAM meterEquipment screen now has an option to mark all items as viewedFixed an issue where the map cursor could disappear when using a controller on PC

Audio

Made NPC voice lines more consistent with player detectionFixed an issue where there was no music on Renpali stationFixed an issue where multiple sound effects would disappear after completing the gameImproved ground wetness/snow footstep sound effect playbackImproved airtraffic sound effect playbackImproved audio for collisions

Cinematics

Improved textures during cinematicsFixed an issue with blurred images during cinematics and dialogue scenes

Camera

Improved the camera when interacting with vendorsImproved camera re-center speed on the speeder

Worlds, fauna, and flora

Increased spawn rates for speeder racesMade the Varaki predator on Toshara more formidable

Sabacc

Fixed an issue where music and ambiance were missing

Photo mode

Enabled splitting camera inversion from gameplay cameraAdded option to disable UI sounds in photo modeCamera speed applies to both panning and movementEnable switching between 16:9 and 21:9 modesImplemented a color picker UIAdded a black, white and neon cyan Star Wars Outlaws logoFixed an issue where some UI elements could be seen in photos

Accessibility

Removed glitch effect while using ElectrobinocularsRemoved directional arrow for Kay’s captions when in standard gameplay camera viewAdded setting to show a visual reminder of the button used for Nix quick actionsNew settings from updates 1.2 and 1.3 added to accessibility presetsMenu remapping section added, allowing some keyboard controls for navigating menus to be remappedThe keys for Hyperspace menu and Hyperspace jump are now remappable through the keybind menuAdded settings to invert X and Y axis of photo mode cameraMoved menu narration to top of the UI menu & top of the vision preset menuAdded setting to stop voice lines interrupting menu narrationMenu narration now reads negative brightness slider values, the heal button while low on health, new quest notification, reputation changes in contracts menu, quest tracker ‘more info’ prompt, cloud upload/download notifications, that starting a Sabacc game requires a hold, and whether abilities of partially equipped gearsets are lockedFixed an issue where Nix sense was not affected by protanopia color presetFixed an issue where ND5 and Gedeek would not appear as allies in high contrast mode for some missionsFixed an issue where some inputs would have a double action if remapped

Miscellaneous

Fixed an issue where NPC speeders could collide with each otherFixed an issue with the intel location for Thorden’s itineraryFixed an issue where the Trailblazer’s auxiliary devices couldn’t be used during syndicate quests

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