Diablo 4 Season 5 will introduce a new Vampire Survivors-inspired roguelite game mode on August 6 where players will face off against waves of enemies while selecting “boons and banes” between each wave.

In the latest Diablo 4 Campfire Chat, Blizzard revealed players are going back to Hell for Season 5, where the new Infernal Hordes activity will take place. The mode is focused on delivering a density of monsters, Blizzard said, where players will battle against huge waves of enemies. Between waves, players will select a boon and a bane that will persist for the rest of the run, with boons granting players powerful buffs while banes will grant negative effects. Surviving enough waves will culminate in a boss encounter against members of The Fel Council, resurrected versions of enemies players may remember from Diablo 2.

Blizzard is promising some pretty lucrative rewards for Infernal Hordes, which will be accessible starting in World Tier 3 and will have a total of eight difficulties to choose from. Over the course of a run, players will earn a currency used to unlock rewards from various chests at the end. In addition to new Unique items that will be earnable only from the activity, players will be able to open a chest that has a 100% chance to drop an item with one Greater Affix.

Infernal Hordes will also be a great way to earn gold, Blizzard said, something that is currently harder to come by and very much needed thanks to the changes made as part of the game’s well-received Loot Reborn update, which requires large amounts of gold to be used for all its various gear-upgrading systems. Infernal Hordes will additionally be another way to earn Masterworking materials, something that can currently only be earned from the Pit.

Despite having previously made no promises about future seasons have a public test realm, Season 5 will have a PTR, and it will begin on June 25. Other changes coming as part of Season 5 will include buffs to Unique items, class-balance changes, and more. Season 5 will be shorter than previous seasons, lasting for around two months instead of the usual three. It will end with the release of Diablo 4’s first expansion, Vessel of Hatred, and the start of Season 6 on October 8.

Diablo 4’s most-recent update nerfed the season’s most-overpowered elixir while also scaling back the difficulty of the Pit to help push players further into the ARPG’s endgame.

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